Monday, December 10, 2018

GFA18 - Cactus Cougar

My second mountain lion variation for the 2018 Gongfarmer's Almanac is the cactus cougar. Like the ball-tailed cougar, this is a semi-naturalistic take on an American folkloric creature. My idea to give these monsters pre-programmed attack strategies is a little bit easier to see in this one. If it attacks first in the first round of combat, it starts with the drunkard's wail, otherwise it starts with body slam, then bites, then wails, etc. If it gets the chance to pounce, it will just do whichever two attacks come next in the programmed order.
   
The cactus cougar is also the first example of the "wail" attack I thought of. Like a dragon's breath, "wails" hit their targets automatically, but you get some kind of defensive roll to protect yourself. Except instead of a saving throw, you get to use DCC's Luck roll mechanic, which is basically "roll under your Luck score or bad things happen to you." In this case, I wanted more outcomes, adding something like a critical success and something like a critical failure. I initially thought about having them turn up on rolls of 1 or 20, but I decided that I wanted them to occur a bit more often, and I wanted to differentiate them a bit from DCC's official "crits" and "fumbles." Note that any character with a Luck score 2 or higher can potentially get the best outcome, but ONLY characters with Luck 9 or lower can get the worst - at Luck 10 and above, it's simply not possible to roll more than twice your Luck score (unless something forces you to roll a d24 instead of a d20, I guess). 
   
Danny Prescott edited this piece and the others in this series. Again, I want to point out how invaluable his help was in making sure my instructions for pouncing would make sense to people who aren't me. Clayton Williams did the art for this one.
 
Art by Clayton Williams 
 
Cactus cougar: Init +1; Atk bodyslam +3 melee (1d6 + spikes) or bite +2 melee (1d6) or wail (special); AC 16; HD 3d8; MV 40' or 20' climb; Act 1d20; SP pounce, spikes, drunkard's wail; SV Fort +3, Ref +3, Will +1; AL N; Crit M/d8.
 
The cactus cougar has green tinged fur and six-inch quills growing at intervals across its body. Although as agile as any other mountain lion, it has a clumsy, staggering walk and a distended belly.
 
If the cactus cougar makes the first attack of combat it will use its drunkard's wail; otherwise it attacks normally. Thereafter, it will alternate attacks as follows: bodyslam, bite, and wail, pouncing when possible. If the cactus cougar puts every living opponent to sleep it will eat the sleeping target with the lowest Luck score then return to its den.
 
Pounce: The cactus cougar can pounce to gain an extra d20 attack die that round and attack with any two different options, i.e. body-slam and bite, bite and wail, or wail and body-slam. The cactus cougar can only pounce if it surprises its victims, attacks first due to initiative, or has taken no damage since its previous attack.
 
Spikes: A target hit by the cactus cougar's bodyslam, or who deals melee damage to it, is stabbed by several of its spikes. The target makes a DC 13 Fort save against poison. Upon success they take 1 damage; otherwise they take 1d4 damage and will be affected the next time the cactus cougar wails.
 
Drunkard's wail: The cactus cougar caterwauls like a drunkard singing on the walk home. Affected targets each roll Luck checks to determine how they are affected. If the cactus cougar wails during the first round of combat it affects the target who drank alcohol most recently, otherwise its wail affects all targets who failed their poison save since the last time it wailed:
  • Half Luck score or lower -The water in the target’s canteen becomes very fine mescal or tequila.
  • Luck score or lower - The target is drunk, and has a terrible hangover in the morning.
  • Higher than Luck score - The target falls asleep, and for 1 hour cannot be woken except by taking damage.
  • Higher than double Luck score - The target falls asleep, and for 8 hours cannot be woken except by magic.

2 comments:

  1. The Cactus Cougar is definitely going to show up in my next Hobomancer game. Maybe it's just my appreciation of tequila.

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    1. That's awesome! Feel free to distribute "props" to your players as you see fit!

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