Below are my spellburn results for Mycetes-Thrax. I was inspired by the description of glowburn in Mutant Crawl Classics, where shamans ingest radioactive substances to overclock the processing of their wetware programs.
One idea I'm trying out is removing the flexibility to choose which ability score is sacrificed (for most of the entries). Typical spellburn results suggest that whatever the caster has done can be represented by her choice of Strength, Agility, or Stamina loss - but I thought I might be able to imagine more evocative results if I tied each one directly to a specific ability score.
SPELLBURN (MYCETES-THRAX)
1 The caster inhales a handful of soporific spores. She becomes exhausted and lethargic, expressed as temporary Strength loss. The caster must sleep for 12 hours tonight.
2 The caster inhales psychotropic spores or ingests hallucinogenic fungi. Motion swirls, colors glow, and she perceives objects doubled or tripled, expressed as temporary Agility loss. The caster cannot read for the rest of the day.
3 The caster ingests a handful of toxic fungi. She gags, sweats, weeps, and vomits, expressed as temporary Stamina loss. The caster cannot eat or drink for the rest of the day (and gains no benefit if she does.)
4 The caster receives a blessing from Mycetes-Thrax. The caster improves her spellcheck result by 2 for every 1 point of spellburn. Her skin blossoms with tiny flesh-colored mushrooms that easily snap off at the base, expressed as her choice of temporary Strength, Agility, or Stamina loss. The number of mushrooms is equal to the spellcheck increase (double the ability score loss.) Any other character who eats these mushrooms heals 1 hp for each, but is afflicted by temporary narcolepsy, illiteracy, or nausea, as above, depending on the caster's choice of ability score loss.
Wonderfully strange
ReplyDeleteThanks, subhuman!
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